/*
 * barrier -- mouse and keyboard sharing utility
 * Copyright (C) 2012-2016 Symless Ltd.
 * Copyright (C) 2002 Chris Schoeneman
 *
 * This package is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * found in the file LICENSE that should have accompanied this file.
 *
 * This package is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "base/EventTypes.h"
#include "common/stdlist.h"
#include "common/stdvector.h"

//! FIFO of bytes
/*!
This class maintains a FIFO (first-in, last-out) buffer of bytes.
*/
class StreamBuffer {
public:
    StreamBuffer();
    ~StreamBuffer();

    //! @name manipulators
    //@{

    //! Read data without removing from buffer
    /*!
    Return a pointer to memory with the next \c n bytes in the buffer
    (which must be <= getSize()).  The caller must not modify the returned
    memory nor delete it.
    */
    const void*            peek(UInt32 n);

    //! Discard data
    /*!
    Discards the next \c n bytes.  If \c n >= getSize() then the buffer
    is cleared.
    */
    void                pop(UInt32 n);

    //! Write data to buffer
    /*!
    Appends \c n bytes from \c data to the buffer.
    */
    void                write(const void* data, UInt32 n);

    //@}
    //! @name accessors
    //@{

    //! Get size of buffer
    /*!
    Returns the number of bytes in the buffer.
    */
    UInt32                getSize() const;

    //@}

private:
    static const UInt32    kChunkSize;

    typedef std::vector<UInt8> Chunk;
    typedef std::list<Chunk> ChunkList;

    ChunkList            m_chunks;
    UInt32                m_size;
    UInt32                m_headUsed;
};
