/*
Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue
 
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
 
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.
 
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
*/


#include "Views/Components/newButton.hpp"
#include "Views/Components/View.hpp"
#include "Util/Log.hpp"

#include "MouseEvent.hpp"

void newButton::render()
{
    surface.fill(0);
    Surface text;
    text.renderText( label.c_str(), textColors[bstate], 0);
    surface.FillRoundRect(surface.getRect(), 3, borders[bstate][1]);
    if ( bimage.getNumFrames() == 1 )
    {
        bimage.bltTrans(surface, 1, 1);
    }
    surface.RoundRect(surface.getRect(), 3, borders[bstate][0]);
    text.bltTrans(surface, (surface.getWidth()/2) - (text.getWidth()/2),
                 (surface.getHeight()/2) - (text.getHeight()/2));        
    dirty = false;
}
