/*
 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 * Authors:
 *    Rob Clark <robclark@freedesktop.org>
 */

#include "util/list.h"
#include "util/set.h"
#include "util/hash_table.h"
#include "util/u_string.h"

#include "freedreno_batch.h"
#include "freedreno_context.h"
#include "freedreno_fence.h"
#include "freedreno_resource.h"
#include "freedreno_query_hw.h"

static struct fd_ringbuffer *
alloc_ring(struct fd_batch *batch, unsigned sz, enum fd_ringbuffer_flags flags)
{
	struct fd_context *ctx = batch->ctx;

	/* if kernel is too old to support unlimited # of cmd buffers, we
	 * have no option but to allocate large worst-case sizes so that
	 * we don't need to grow the ringbuffer.  Performance is likely to
	 * suffer, but there is no good alternative.
	 *
	 * Otherwise if supported, allocate a growable ring with initial
	 * size of zero.
	 */
	if ((fd_device_version(ctx->screen->dev) >= FD_VERSION_UNLIMITED_CMDS) &&
			!(fd_mesa_debug & FD_DBG_NOGROW)){
		flags |= FD_RINGBUFFER_GROWABLE;
		sz = 0;
	}

	return fd_submit_new_ringbuffer(batch->submit, sz, flags);
}

static void
batch_init(struct fd_batch *batch)
{
	struct fd_context *ctx = batch->ctx;

	batch->submit = fd_submit_new(ctx->pipe);
	if (batch->nondraw) {
		batch->gmem = alloc_ring(batch, 0x1000, FD_RINGBUFFER_PRIMARY);
		batch->draw = alloc_ring(batch, 0x100000, 0);
	} else {
		batch->gmem = alloc_ring(batch, 0x100000, FD_RINGBUFFER_PRIMARY);
		batch->draw = alloc_ring(batch, 0x100000, 0);

		/* a6xx+ re-uses draw rb for both draw and binning pass: */
		if (ctx->screen->gpu_id < 600) {
			batch->binning = alloc_ring(batch, 0x100000, 0);
		}
	}

	batch->in_fence_fd = -1;
	batch->fence = fd_fence_create(batch);

	batch->cleared = 0;
	batch->fast_cleared = 0;
	batch->invalidated = 0;
	batch->restore = batch->resolve = 0;
	batch->needs_flush = false;
	batch->flushed = false;
	batch->gmem_reason = 0;
	batch->num_draws = 0;
	batch->num_vertices = 0;
	batch->num_bins_per_pipe = 0;
	batch->prim_strm_bits = 0;
	batch->draw_strm_bits = 0;
	batch->stage = FD_STAGE_NULL;

	fd_reset_wfi(batch);

	util_dynarray_init(&batch->draw_patches, NULL);
	util_dynarray_init(&batch->fb_read_patches, NULL);

	if (is_a2xx(ctx->screen)) {
		util_dynarray_init(&batch->shader_patches, NULL);
		util_dynarray_init(&batch->gmem_patches, NULL);
	}

	if (is_a3xx(ctx->screen))
		util_dynarray_init(&batch->rbrc_patches, NULL);

	assert(batch->resources->entries == 0);

	util_dynarray_init(&batch->samples, NULL);

	list_inithead(&batch->log_chunks);
}

struct fd_batch *
fd_batch_create(struct fd_context *ctx, bool nondraw)
{
	struct fd_batch *batch = CALLOC_STRUCT(fd_batch);

	if (!batch)
		return NULL;

	DBG("%p", batch);

	pipe_reference_init(&batch->reference, 1);
	batch->ctx = ctx;
	batch->nondraw = nondraw;

	batch->resources = _mesa_set_create(NULL, _mesa_hash_pointer,
			_mesa_key_pointer_equal);

	batch_init(batch);

	fd_screen_assert_locked(ctx->screen);
	if (BATCH_DEBUG) {
		_mesa_set_add(ctx->screen->live_batches, batch);
	}

	return batch;
}

static void
batch_fini(struct fd_batch *batch)
{
	DBG("%p", batch);

	pipe_resource_reference(&batch->query_buf, NULL);

	if (batch->in_fence_fd != -1)
		close(batch->in_fence_fd);

	/* in case batch wasn't flushed but fence was created: */
	fd_fence_populate(batch->fence, 0, -1);

	fd_fence_ref(&batch->fence, NULL);

	fd_ringbuffer_del(batch->draw);
	fd_ringbuffer_del(batch->gmem);

	if (batch->binning) {
		fd_ringbuffer_del(batch->binning);
		batch->binning = NULL;
	}

	if (batch->prologue) {
		fd_ringbuffer_del(batch->prologue);
		batch->prologue = NULL;
	}

	if (batch->epilogue) {
		fd_ringbuffer_del(batch->epilogue);
		batch->epilogue = NULL;
	}

	if (batch->tile_setup) {
		fd_ringbuffer_del(batch->tile_setup);
		batch->tile_setup = NULL;
	}

	if (batch->tile_fini) {
		fd_ringbuffer_del(batch->tile_fini);
		batch->tile_fini = NULL;
	}

	if (batch->tessellation) {
		fd_bo_del(batch->tessfactor_bo);
		fd_bo_del(batch->tessparam_bo);
		fd_ringbuffer_del(batch->tess_addrs_constobj);
	}

	fd_submit_del(batch->submit);

	util_dynarray_fini(&batch->draw_patches);
	util_dynarray_fini(&batch->fb_read_patches);

	if (is_a2xx(batch->ctx->screen)) {
		util_dynarray_fini(&batch->shader_patches);
		util_dynarray_fini(&batch->gmem_patches);
	}

	if (is_a3xx(batch->ctx->screen))
		util_dynarray_fini(&batch->rbrc_patches);

	while (batch->samples.size > 0) {
		struct fd_hw_sample *samp =
			util_dynarray_pop(&batch->samples, struct fd_hw_sample *);
		fd_hw_sample_reference(batch->ctx, &samp, NULL);
	}
	util_dynarray_fini(&batch->samples);

	assert(list_is_empty(&batch->log_chunks));
}

static void
batch_flush_reset_dependencies(struct fd_batch *batch, bool flush)
{
	struct fd_batch_cache *cache = &batch->ctx->screen->batch_cache;
	struct fd_batch *dep;

	foreach_batch(dep, cache, batch->dependents_mask) {
		if (flush)
			fd_batch_flush(dep);
		fd_batch_reference(&dep, NULL);
	}

	batch->dependents_mask = 0;
}

static void
batch_reset_resources_locked(struct fd_batch *batch)
{
	fd_screen_assert_locked(batch->ctx->screen);

	set_foreach(batch->resources, entry) {
		struct fd_resource *rsc = (struct fd_resource *)entry->key;
		_mesa_set_remove(batch->resources, entry);
		debug_assert(rsc->batch_mask & (1 << batch->idx));
		rsc->batch_mask &= ~(1 << batch->idx);
		if (rsc->write_batch == batch)
			fd_batch_reference_locked(&rsc->write_batch, NULL);
	}
}

static void
batch_reset_resources(struct fd_batch *batch)
{
	fd_screen_lock(batch->ctx->screen);
	batch_reset_resources_locked(batch);
	fd_screen_unlock(batch->ctx->screen);
}

static void
batch_reset(struct fd_batch *batch)
{
	DBG("%p", batch);

	batch_flush_reset_dependencies(batch, false);
	batch_reset_resources(batch);

	batch_fini(batch);
	batch_init(batch);
}

void
fd_batch_reset(struct fd_batch *batch)
{
	if (batch->needs_flush)
		batch_reset(batch);
}

void
__fd_batch_destroy(struct fd_batch *batch)
{
	struct fd_context *ctx = batch->ctx;

	DBG("%p", batch);

	fd_context_assert_locked(batch->ctx);

	if (BATCH_DEBUG) {
		_mesa_set_remove_key(ctx->screen->live_batches, batch);
	}

	fd_bc_invalidate_batch(batch, true);

	batch_reset_resources_locked(batch);
	debug_assert(batch->resources->entries == 0);
	_mesa_set_destroy(batch->resources, NULL);

	fd_context_unlock(ctx);
	batch_flush_reset_dependencies(batch, false);
	debug_assert(batch->dependents_mask == 0);

	util_copy_framebuffer_state(&batch->framebuffer, NULL);
	batch_fini(batch);
	free(batch);
	fd_context_lock(ctx);
}

void
__fd_batch_describe(char* buf, const struct fd_batch *batch)
{
	sprintf(buf, "fd_batch<%u>", batch->seqno);
}

static void
batch_flush(struct fd_batch *batch)
{
	DBG("%p: needs_flush=%d", batch, batch->needs_flush);

	if (batch->flushed)
		return;

	batch->needs_flush = false;

	/* close out the draw cmds by making sure any active queries are
	 * paused:
	 */
	fd_batch_set_stage(batch, FD_STAGE_NULL);

	batch_flush_reset_dependencies(batch, true);

	batch->flushed = true;

	fd_fence_ref(&batch->ctx->last_fence, batch->fence);

	fd_gmem_render_tiles(batch);
	batch_reset_resources(batch);

	debug_assert(batch->reference.count > 0);

	fd_screen_lock(batch->ctx->screen);
	fd_bc_invalidate_batch(batch, false);
	fd_screen_unlock(batch->ctx->screen);
}

/* Get per-batch prologue */
struct fd_ringbuffer *
fd_batch_get_prologue(struct fd_batch *batch)
{
	if (!batch->prologue)
		batch->prologue = alloc_ring(batch, 0x1000, 0);
	return batch->prologue;
}

/* NOTE: could drop the last ref to batch
 *
 * @sync: synchronize with flush_queue, ensures batch is *actually* flushed
 *   to kernel before this returns, as opposed to just being queued to be
 *   flushed
 * @force: force a flush even if no rendering, mostly useful if you need
 *   a fence to sync on
 */
void
fd_batch_flush(struct fd_batch *batch)
{
	struct fd_batch *tmp = NULL;

	/* NOTE: we need to hold an extra ref across the body of flush,
	 * since the last ref to this batch could be dropped when cleaning
	 * up used_resources
	 */
	fd_batch_reference(&tmp, batch);

	batch_flush(tmp);

	if (batch == batch->ctx->batch) {
		fd_batch_reference(&batch->ctx->batch, NULL);
	}

	fd_batch_reference(&tmp, NULL);
}

/* find a batches dependents mask, including recursive dependencies: */
static uint32_t
recursive_dependents_mask(struct fd_batch *batch)
{
	struct fd_batch_cache *cache = &batch->ctx->screen->batch_cache;
	struct fd_batch *dep;
	uint32_t dependents_mask = batch->dependents_mask;

	foreach_batch(dep, cache, batch->dependents_mask)
		dependents_mask |= recursive_dependents_mask(dep);

	return dependents_mask;
}

void
fd_batch_add_dep(struct fd_batch *batch, struct fd_batch *dep)
{
	fd_screen_assert_locked(batch->ctx->screen);

	if (batch->dependents_mask & (1 << dep->idx))
		return;

	/* a loop should not be possible */
	debug_assert(!((1 << batch->idx) & recursive_dependents_mask(dep)));

	struct fd_batch *other = NULL;
	fd_batch_reference_locked(&other, dep);
	batch->dependents_mask |= (1 << dep->idx);
	DBG("%p: added dependency on %p", batch, dep);
}

static void
flush_write_batch(struct fd_resource *rsc)
{
	struct fd_batch *b = NULL;
	fd_batch_reference_locked(&b, rsc->write_batch);

	fd_screen_unlock(b->ctx->screen);
	fd_batch_flush(b);
	fd_screen_lock(b->ctx->screen);

	fd_bc_invalidate_batch(b, false);
	fd_batch_reference_locked(&b, NULL);
}

static void
fd_batch_add_resource(struct fd_batch *batch, struct fd_resource *rsc)
{

	if (likely(fd_batch_references_resource(batch, rsc))) {
		debug_assert(_mesa_set_search(batch->resources, rsc));
		return;
	}

	debug_assert(!_mesa_set_search(batch->resources, rsc));

	_mesa_set_add(batch->resources, rsc);
	rsc->batch_mask |= (1 << batch->idx);
}

void
fd_batch_resource_write(struct fd_batch *batch, struct fd_resource *rsc)
{
	fd_screen_assert_locked(batch->ctx->screen);

	fd_batch_write_prep(batch, rsc);

	if (rsc->stencil)
		fd_batch_resource_write(batch, rsc->stencil);

	DBG("%p: write %p", batch, rsc);

	rsc->valid = true;

	/* note, invalidate write batch, to avoid further writes to rsc
	 * resulting in a write-after-read hazard.
	 */
	/* if we are pending read or write by any other batch: */
	if (unlikely(rsc->batch_mask & ~(1 << batch->idx))) {
		struct fd_batch_cache *cache = &batch->ctx->screen->batch_cache;
		struct fd_batch *dep;

		if (rsc->write_batch && rsc->write_batch != batch)
			flush_write_batch(rsc);

		foreach_batch(dep, cache, rsc->batch_mask) {
			struct fd_batch *b = NULL;
			if (dep == batch)
				continue;
			/* note that batch_add_dep could flush and unref dep, so
			 * we need to hold a reference to keep it live for the
			 * fd_bc_invalidate_batch()
			 */
			fd_batch_reference(&b, dep);
			fd_batch_add_dep(batch, b);
			fd_bc_invalidate_batch(b, false);
			fd_batch_reference_locked(&b, NULL);
		}
	}
	fd_batch_reference_locked(&rsc->write_batch, batch);

	fd_batch_add_resource(batch, rsc);
}

void
fd_batch_resource_read_slowpath(struct fd_batch *batch, struct fd_resource *rsc)
{
	fd_screen_assert_locked(batch->ctx->screen);

	if (rsc->stencil)
		fd_batch_resource_read(batch, rsc->stencil);

	DBG("%p: read %p", batch, rsc);

	/* If reading a resource pending a write, go ahead and flush the
	 * writer.  This avoids situations where we end up having to
	 * flush the current batch in _resource_used()
	 */
	if (unlikely(rsc->write_batch && rsc->write_batch != batch))
		flush_write_batch(rsc);

	fd_batch_add_resource(batch, rsc);
}

void
fd_batch_check_size(struct fd_batch *batch)
{
	debug_assert(!batch->flushed);

	if (unlikely(fd_mesa_debug & FD_DBG_FLUSH)) {
		fd_batch_flush(batch);
		return;
	}

	if (fd_device_version(batch->ctx->screen->dev) >= FD_VERSION_UNLIMITED_CMDS)
		return;

	struct fd_ringbuffer *ring = batch->draw;
	if ((ring->cur - ring->start) > (ring->size/4 - 0x1000))
		fd_batch_flush(batch);
}

/* emit a WAIT_FOR_IDLE only if needed, ie. if there has not already
 * been one since last draw:
 */
void
fd_wfi(struct fd_batch *batch, struct fd_ringbuffer *ring)
{
	if (batch->needs_wfi) {
		if (batch->ctx->screen->gpu_id >= 500)
			OUT_WFI5(ring);
		else
			OUT_WFI(ring);
		batch->needs_wfi = false;
	}
}
